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Ralp H. Baer Brown Box Prototype Game Console

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Ralp H. Baer Brown Box Prototype

Completed in 1968
This machine paved the way for the video games of today. In 1967, Ralph Baer and his colleagues at Sanders Associates, Inc. developed a prototype for the first multiplayer, multiprogram video game system. Since Sanders hoped to license the technology for a commercial venture, Baer understood that the games had to be fun or investors and consumers would not be interested. In an oral history interview, Ralph Baer recalled “The minute we played ping-pong, we knew we had a product. Before that we weren’t too sure.”

Originally called TV Game Unit #7, much like the "Pump Unit" before it, it became far better known by its nickname, “The Brown Box.” The name comes from the brown wood-grain, self-adhesive vinyl used to make the prototype look more attractive to potential investors. The "Brown Box," though only a prototype, had basic features that most video games consoles still have today: two controls and a multigame program system. The "Brown Box" could be programmed to play a variety of games by flipping the switches along the front of the unit, as can be seen in the picture. Program cards were used to show which switches needed to be set for specific games.

Brown Box games included ping-pong, checkers, four different sports games, target shooting with the use of a lightgun and a golf putting game, which required the use of a special attachment. Sanders licensed the Brown Box to Magnavox, which released the system as the Magnavox Odyssey in 1972.

Ralp H. Baer Brown Box Prototype Commercials

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Ralph Baer and David Winter Demonstrate Playing The Brown Box

Ralph Baer and Bill Harrison Play Ping-Pong on The Brown Box in 1969

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Ralp H. Baer Brown Box Prototype Screenshots

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Handball
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Ping Pong
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Ralph Baers Original Plans Pg 1
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Ralph Baers Original Plans Pg 2
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Ralph Baers Original Plans Pg 3


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